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New services
Edge filtering: quieter nights for game traffic
New service announcement: incremental rollout of tuned edge policies for Minecraft and related UDP workloads.
We are rolling out edge policy updates region by region. The goal is simple: drop obvious noise before it burns CPU on game hosts, without turning legitimate player traffic into collateral damage.
What you might notice
In most cases, nothing. If you operate bots or unusual clients, keep support contact handy. We can whitelist where the business actually needs it.
Status page
Component-level status for the network edge lives on our status page. During cutovers you may see maintenance windows posted there first.